Here's the list of changes that I, DeluxeGamer705, did to Sonic:

- Comboing has been heavily fixed, with infinties removed.
- Sonic can cancel normals into specials and hypers, as well as certain specials into hypers!
- His aerial Z was fixed; now Sonic does not get suspended mid-air when the button is pressed again.
- A.I! Not perfect, but I tried. :)
- Finisher - Shun Goku Satsu. Uses 3000 power and HP must be less than 250.
- Non-functional level 1 hyper now works correctly.
- Infinite priorities removed.
- Projectiles now cannot be used if one is on-screen.
- Hadouken now has a hurtbox.
- Hitsparks' positions fixed.
- Power stat reduced from 5000 to 3000.
- Anything else I forgot but did change and/or fix.